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- REEL: Check out the Kickstand reel over at kickstand.tv.
- Kickstand partner Rob O'Neill's article "Building The Perfect Pipeline" is out in the August 2009 issue of Computer Graphics World (CGW). The article is an overview of the history of openPipeline and how it con benefit individual, student, and studio productions alike.
- July 30th, 2009: Kickstand releases StretchMesh 1.5 announces limited time $199 sale. Press Release
- July 9th, 2009: Kickstand announces StretchMesh 1.5. Press Release
- November 10th, 2008: Kickstand partner Rob O'Neill's book "Digital Character Development: Theory and Practice" is released. Pick up a copy or learn more at the book's companion blog: http://www.charactertechnology.com
- October 9th, 2008: Kickstand Animation Research + Design posts a user forum to help keep our visitors up-to-date on software releases, tutorials, production work, and all other things Kickstand. Have a look!
- August 27st, 2008: Kickstand Animation Research + Design releases StretchMesh, a new paradigm for character deformations.
- Kickstand at Siggraph 2008:
- Kickstand partner Greg Elshoff will be presenting an Autodesk Masterclass on MotionBuilder called "Inside the SDK: With An Eye Towards Production" on Tuesday August 12th, 2008 at 1:30pm PST
This class is aimed at technical directors, developers, and anyone else who is interested in learning how the Autodesk® MotionBuilder® software SDK can improve the efficiency of their animation pipeline. In this session you will learn how to use the SDK to develop a customized animation pipeline. Specifically, we will look at the concept of structuring individual assets, such as characters and props, in order to build and maintain organization within a larger animation scene. We will also cover different uses of the merge feature in order to reduce some programming and share a simple file asset manager and scene manager to demonstrate how the SDK could assist during file opening, saving, and importing. Finally, you will learn how creating custom Autodesk® FBX® software plug-ins can simplify creating connections in a relation constraint.
- Kickstand partner Daniel Dawson is co-presenter on the talk: "Optimized Multi Strand Beard Setup for 'Shrek the Halls'", in the "Rigging Outside the Box" session on Friday.
- Kickstand partner Rob O'Neill's book "Digital Character Development: Theory and Practice" will be avaiable for pre-order and on view in a pre-press format at the Morgan-Kaufmann booth on the exhibition floor.
- June 18th, 2008: Kickstand partners Daniel Dawson and Rob O'Neill presented openPipeline and StretchMesh at the Autodesk Maya New York Users Group.
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Press Resources
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Press Releases
July 30, 2009 "Kickstand Breathes New Life into 3D Character Animation - Ships StretchMesh 1.5 for Autodesk Maya Software" link
July 9, 2009 "Kickstand Unveils StretchMesh 1.5 for Advanced Character Animation in Autodesk Maya Software" link image
June 4, 2009 "Kickstand Launches Animation Research & Development Company in New York City" pdf link
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